Spite: The Yellow Plague

Here is concepts for the player character. The prompt I got from the group was "Wich Hunter"

Here is concepts for the player character. The prompt I got from the group was "Wich Hunter"

This is the concepts I made for the boss

This is the concepts I made for the boss

Here are some statues I designed that I felt gave an atmosphere of despair to the boss battle

Here are some statues I designed that I felt gave an atmosphere of despair to the boss battle

These are my contributions to the design of our NPC

These are my contributions to the design of our NPC

Spite: The Yellow Plague was the sixth game I worked on at The Game Assembly. In this game you play as a hired mercenary, the wich hunter, as you try to get to the bottom of why a village is being ravaged by a mysterious plague.

During this project I worked on the player character, the boss, the NPC, some enemies and some environment props